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The storytelling segments should continue uninterrupted for a significant amount of time. The story is told employing one of the known Visual Novel presentation methods such as ADV, NVL and their variations, consistently and for a significant length - at least 50% of the game should be made of pure, VN-style reading. This point is ESSENTIAL - dialogues, no matter how extensive, are a characteristic of such game genres as RPGs, adventure games, dating simulations, etc., NOT of visual novels. Examples include describing visuals, events, character actions or thoughts. The game consistently uses the novel narrative for telling its story. Visual Novel / Game hybrids that have the following characteristics:
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The story is told employing one of the known Visual Novel presentation methods such as ADV, NVL and their variations. Mini-games and simple mechanics, such as map-movenent, are only allowed when they play a very minimal role - at least 99% of the title should be made of pure reading. There are no other gameplay elements (including stats-based gameplay in dating/raising sims). Visual Novels that have the following characteristics:Ĭhoices are the only allowed (but optional) form of interactivity.
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For a game to qualify for inclusion in the database, it must meet one of the